Archeology of Generative AI
Code | Completion | Credits | Range | Language Instruction | Semester |
---|---|---|---|---|---|
373MGAI | credit | 1 | 9 hours (45 min) of instruction per semester, 18 to 23 hours of self-study | English | summer |
Subject guarantor
Name of lecturer(s)
Contents
Generative AI, which uses machine learning algorithms to create new content based on patterns learned from existing data, has become increasingly popular in recent years. From its early days as a theoretical concept to its current state as a ubiquitous technology, AI has transformed the world in ways that were once thought impossible. There are opportunities for generative AI to enhance creative practice in new and exciting ways, to augment the creativity of human artists by suggesting new ideas. Additionally, generative AI can be used to create content that is impossible or difficult for humans to generate on their own. By generating a range of possibilities, artists can experiment with different styles and techniques, allowing them to discover new ways of working and develop their own unique voice.
However, as with any technology, the rapid pace of technological innovation can cause AI to become obsolete. Machine learning algorithms that were state-of-the-art just a few moments ago may now be considered outdated. This can lead to a situation where AI systems that were once considered cutting-edge become obsolete very quickly.
Another cause of AI obsoleteness is changes in societal values and consumer preferences. While generative AI has the potential to revolutionize the creative process, there is also concern about the potential for biased outputs. These biases can be reflected in the content generated by the AI, perpetuating stereotypes, discrimination and reinforce societal prejudices. Legal and regulatory changes can also contribute to the obsoleteness of AI.
Exploring generative AI algorithms in artistic practice can be a thrilling and rewarding experience, opening up new avenues for creative expression and experimentation. However, it is important to approach this exploration with care and consideration for the ethical and philosophical implications of generative AI in creative practice.
Learning outcomes
As generative AI becomes more sophisticated and powerful, it raises important ethical and social questions about the impact of technology on creativity, the role of the artist in the creative process, and the nature of innovation and originality. In this course, we're planning to explore generative AI algorithms in artistic practice as well as raise questions about the role of technology in creativity and the future of artistic expression.
Prerequisites and other requirements
Bring your laptop. Basics in programming can be an advantage. If you don't know what it is, we can live with that.
Literature
Emily M. Bender, Timnit Gebru, Angelina McMillan-Major, and Shmargaret Shmitchell. 2021. On the Dangers of Stochastic Parrots: Can Language Models Be Too Big? . In Conference on Fairness, Accountability, and Transparency (FAccT ’21), March 3–10, 2021
Gebru, T.; Morgenstern, J.; Vecchione, B.; Vaughan, J. W.; Wallach, H.; Daumé, H.; Crawford, K. Datasheets for Datasets; arXiv, 2018. https://doi.org/10.48550/ARXIV.1803.09010.
Shawn Shan, Jenna Cryan, Emily Wenger, Haitao Zheng, Rana Hanocka, and Ben Y. Zhao. 2023. GLAZE: Protecting Artists from Style Mimicry by Text-to-Image Models. arXiv. DOI:https://doi.org/10.48550/ARXIV.2302.04222
Evaluation methods and criteria
Active participation in discussions and working on your own project during the class.
Note
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Further information
This course is an elective for all AMU students
Schedule for winter semester 2022/2023:
The schedule has not yet been prepared
Schedule for summer semester 2022/2023:
Date | Day | Time | Tutor | Location | Notes | No. of paralel |
---|---|---|---|---|---|---|
14.04.2023 | 10:00–17:00 | Georgy BAGDASAROV | Room No. 1 Lažanský palác |
lecture parallel1 |
The subject is a part of the following study plans
- Scriptwriting and Dramaturgy - Bachelor-1920-1year (optional subject)
- Scriptwriting and Dramaturgy - Bachelor_2020 (optional subject)
- Scriptwriting and Dramaturgy - Master-1920_1y (required optional subject, optional subject)
- Scriptwriting and Dramaturgy - Master_2021 (optional subject)
- Film Directing_Bachelor-1920-1year (optional subject)
- Film Directing_Bachelor-1920-2year (required optional subject, optional subject)
- Film Directing_Bachelor_2021 (optional subject)
- Film Directing - Master-1920_1y (required optional subject, optional subject)
- Film Directing - Master (optional subject)
- Documentary Film - Bachelor - 1920 - 1year (optional subject)
- Documentary Film - Bachelor_2020 (optional subject)
- Documentary Film - Master - 1920_1y (optional subject)
- Documentary Film - Master_2022 (optional subject)
- Cinematography_1920 (optional subject)
- Cinematography_3_2021 (optional subject)
- Cinematography - Bachelor - 1920 - 1year (optional subject)
- Cinematography Bachelor_2021 (optional subject)
- Cinematography - Master-1920_1y (optional subject)
- Cinematography - Master-1920_2y (optional subject)
- Cinematography - Master_2021 (optional subject)
- Produkce - Bakalářské studium (optional subject)
- Production - Bachelor-1920-1year (optional subject)
- Production - Master (optional subject)
- Production - Master (optional subject)
- Montage_2020 (optional subject)
- Editing - Bachelor-1920-1year (optional subject)
- Editing - Bachelor_2021 (optional subject)
- Editing - Master_2021 (optional subject)
- Photography CZ - bachelor_2022 (optional subject)
- Photography CZ - Bachelor - 1920-1year (optional subject)
- Photography CZ - Master_2021 (optional subject)
- Photography EN - Bachelor-1920 (optional subject)
- Photography EN - Bachelor - 2022 (optional subject)
- Photography EN - Master-1920 (optional subject)
- Photography EN - Master - 2022 (optional subject)
- Sound Design - Bachelor-1920-1year (optional subject)
- Sound Design - Bachelor_2020 (optional subject)
- Sound Design - Master-1920_1y (required optional subject, optional subject)
- Sound Design - Master_2021 (optional subject)
- Animation - Bachelor - 1920-1y (optional subject)
- Animation - Bachelor_2020 (optional subject)
- Animation - Master - 1920_1y (required optional subject, optional subject)
- Animation - Master_2021 (optional subject)
- Cinema and Digital Media - Directing_1920 (optional subject)
- Cinema and Digital Media - Directing 2020 (optional subject)
- Game Design - Master (optional subject)
- Audiovisual Studies - Bachelor_2020 (optional subject)
- Audiovisual Studies - Master - 1920_1y (required optional subject, optional subject)
- Audiovisual Studies - master_2021 (optional subject)
- Research and Theory of Audiovision 2021 (optional subject)
- Research and Theory of Audiovision 2023 (optional subject)