Study plan Game Design - Master
Study programme:
Game Desing
Study type: Continuing Master's Programme
Code | Course Name | 1st year | 2nd year | ECTS | ||
---|---|---|---|---|---|---|
WS | SS | WS | SS | |||
Required main subjects | ||||||
312KZ | Final Commission |
ZK-1-12PS
|
1 | |||
Minimal number of credits | 1 | |||||
Required subjects | ||||||
312AH | Graduate Game |
ZK-19-12CS
|
19 | |||
312DGH | Digital Game Histories |
ZK-2-2PT
|
2 | |||
312DN* | Workshop |
ZK-4-4ST
|
ZK-4-4ST
|
ZK-4-4ST
|
ZK-4-4ST
|
16 |
312HP | Game Prototype |
ZK-12-12CS
|
12 | |||
312HT* | Game Theory |
ZK-2-20PS+6SS
|
ZK-2-18PS+6SS
|
4 | ||
312KHD* | Chapters from Game Design |
Z-3-20PS+4CS
|
Z-3-24PS+4CS
|
6 | ||
312MW* | Middleware |
Z-3-3ST
|
Z-3-3ST
|
Z-3-3ST
|
9 | |
312SAPH | Computer Game Analysis Seminar |
ZK-2-2ST
|
2 | |||
312SHS | Game Studio Internship |
Z-8-160P
|
Z-8-160P
|
Z-8-160P
|
8 | |
312VPH | Development of Computer Games |
ZK-6-46PS+90CS
|
6 | |||
312ZP | The Basics of Programming |
Z-3-12SS+24CS
|
3 | |||
Minimal number of credits | 87 | |||||
Required subjects with the possibility of repeat registration | ||||||
702FAOU* | English for Students of Film |
ZK-3-2ST
|
ZK-3-2ST
|
6 | ||
Minimal number of credits | 6 | |||||
Required elective subjects | ||||||
312PVAM | MULTIMEDIA CREATION_KHD | In this group you have to obtain at least 8 credits | 8 | |||
312PVB1 | SOCIAL AND CULTURAL CONTEXTS OF GAMES_KHD | In this group you have to obtain at least 6 credits | 6 | |||
312PVB2 | HISTORY AND THEORY OF ART, SOCIAL SCIENCES_KHD | In this group you have to obtain at least 4 credits | 4 | |||
Minimal number of credits | 18 | |||||
Elective subjects | ||||||
702CJV_2020 | FOREIGN LANGUAGES FAMU - OPTIONAL | 0 | ||||
703TFV_2020 | PHYSICAL EDUCATION FAMU - OPTIONAL | 0 | ||||
300VPZ_2020 | OPTIONAL SUBJECTS | 0 | ||||
300MOD_2020 | MODULES FAMU | 0 | ||||
312MOD | MODULES KHD | 0 | ||||
Minimal number of credits | 0 | |||||
Total number of set credits | 112 | |||||
Number of credits that have to be obtained from optional subjects | 8 | |||||
Total number of credits | 120 |
In addition you can enroll the following optional subjects:
List of faculty optional subjects
School Elective Courses
You can enroll the following courses during semester:
List of unscheduled subjects and modules
Subjects of profiling base
Subject | Type | During final examination the following will be evaluated |
---|---|---|
Final Commission (312KZ) | PS | Graduate performance |
Animation and Graphics in Computer Games 1 (312AGPH1) | PS | Multimedia Creation (S312MMT) |
Animation and Graphics in Computer Games 2 (312AGPH2) | PS | |
Basics of Interactive Sound Creation 1 (312ZIZT1) | PS | |
Basics of Interactive Sound Creation 2 (312ZIZT2) | PS | |
Game Scriptwriting 1 (312HS1) | PS | |
Game Scriptwriting 2 (312HS2) | PS | |
Chapters from Game Design 1 (312KHD1) | PS | Game Design (S312MHD) |
Chapters from Game Design 2 (312KHD2) | PS | |
Workshop 1 (312DN1) | PS | |
Workshop 2 (312DN2) | PS | |
Workshop 3 (312DN3) | PS | |
Workshop 4 (312DN4) | PS | |
Digital Game Histories (312DGH) | BS | Game History and Theory (S312MHHT) |
Game Theory 1 (312HT1) | BS | |
Game Theory 2 (312HT2) | BS |