Motion Capture
Code | Completion | Credits | Range | Language Instruction | Semester |
---|---|---|---|---|---|
373MMC | Z | 1 | 6/S | Czech | summer |
- Subject guarantor:
- Matyáš TRNKA
- Name of lecturer(s):
- Helena BENDOVÁ, Štěpán KMENT, Matyáš TRNKA
- Learning outcomes of the course unit:
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Students receive an idea of the process of collecting data (movement) using a camera system, subsequent evaluation and adjustments for futher use. Also, the application of data for a 3D object - PC virtual model animation.
- Mode of study:
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attended course
- Prerequisites and co-requisites:
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None
- Course contents:
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Students will be introduced to Motion Capture technology (recording real movement and its subsequent digitalization) at the largest Czech company for PC game production, Bohemia Interactive. Motion capture is, today, a widely-used technology through which scenes are prepared for PC games, but also for feature or animated films. Examples and trials of the technology will be at the company's locaction in Mníšku pod Brdy. The module lecturer is the main lead of the Motion Capture studio.
Schedule:
9:40 - meeting at the location (infront of the Bohemia Interactive building)
10:00 - module begins
12:00 - 13:00 - model ends (2-3 hours)
13:00 - module end.
- Recommended or required reading:
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None
- Assessment methods and criteria:
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Credit will be awarded based on 100% module attendance.
- Course web page:
- Note:
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Google map for meeting location:
- Schedule for winter semester 2017/2018:
- The schedule has not yet been prepared
- Schedule for summer semester 2017/2018:
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Date Day Time Tutor Location Notes No. of paralel 18.05.2018 09:40–13:00 Štěpán KMENT paralelka 1 - The subject is a part of the following study plans: