3D Graphics

Display Schedule

Code Completion Credits Range Language of instruction Semester
307EDG credit 2 24 seminar hours (45 min) of instruction per semester, 32 to 42 hours of self-study English

Subject guarantor

Hynek ALT

Name of lecturer(s)

Jakub TULINGER

Department

The subject provides Department of Photography

Contents

The course introduces students to the fundamentals of 3D graphics in the areas of static and moving image creation and realtime simulation in the context of contemporary art. It is designed in relation to working with moving image and reflects the previous experience, knowledge and intentions of each learner. Beginning learners get the space to learn the basics of working with the application (Basic); more experienced learners work in individual consultations on their own projects or a cloistered exhibition project.

Main topics

1 / Introduction to the course - application examples, demonstrations; identification of learners' knowledge, needs and goals; division into Basic and Advanced groups.

2 / Basic tools - introduction to static images, preparing inputs for 3D modelling.

3 / Individual consultations on the assigned exercises or on projects in progress.

4-5 / 3D models, materials, textures - introduction, demonstrations, joint exercises.

6-7 / Moving image and realtime simulation - joint exercise and individual consultation.

8 / Animation - joint demonstration and individual consultation.

9 / Render.

10 / Programming basics and individual consultation.

11 / 3D printing, simulation, virtual reality.

12 / Joint presentation and evaluation.

Learning outcomes

Upon completion of the course, learners will:

Prerequisites and other requirements

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Literature

Compulsory online sources:

– Flipped Normals – https://www.youtube.com/c/FlippedNormals

– Blender Guru – https://www.youtube.com/c/BlenderGuruOfficial

– Blender Secrets – https://www.youtube.com/c/BlenderSecrets

– Ian Hubert – https://www.youtube.com/c/mrdodobird/videos

– askNK – https://www.youtube.com/c/askNK

– Ducky 3D – https://www.youtube.com/channel/UCuNhGhbemBkdflZ1FGJ0lUQ

– CG Matter – https://www.youtube.com/c/CGMatter

– Blender Nation – https://www.blendernation.com/

– Creative Shrimp – https://www.creativeshrimp.com/

– CG Cookie – https://cgcookie.com/

Evaluation methods and criteria

The course ends with a credit. Emphasis is placed on attendance, active participation in class and completion of the final assignment.

Note

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Schedule for winter semester 2026/2027:

06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
Mon
room TR2-317
PC Room No. 306

(Tržiště 20, Praha 1 (vchod z Rektorátu AMU, Malostranské nám. 12))
TULINGER J.
14:00–15:35
(lecture parallel1)
Tue
Wed
Thu
Fri
Date Day Time Tutor Location Notes No. of paralel
Mon 14:00–15:35 Jakub TULINGER PC Room No. 306
Tržiště 20, Praha 1 (vchod z Rektorátu AMU, Malostranské nám. 12)
lecture parallel1

Schedule for summer semester 2026/2027:

The schedule has not yet been prepared

The subject is a part of the following study plans