New Media and 3D Graphic 4

Subject is not scheduled Not scheduled

Code Completion Credits Range Language Instruction Semester
307ENMG4 ZK 2 2 hours (45 min) of instruction per week, 29 to 39 hours of self-study English summer

Subject guarantor

Name of lecturer(s)

Learning outcomes of the course unit

Course is focused on presentation of basic and advanced workflows for creating 3D scenes, primarily in Blender software in addition with Substance Painter RizomUV and more. Course aims to basic understanding of presented workflows and interface of software. The goal of the course is an individual creation of 3D scene by own design or reference with chosen workflow or theirs combination.

Mode of study

active participation at the lectures

Prerequisites and co-requisites


Course contents

Course introduces students to basics of 3D graphic in the field of creation of static and moving image. Aim of the course is to master basic and more advanced techniques for creating 3D scenes (3D models, materials, textures, animations, render) After the course students should be able to individually produce 3D graphic material for their own artistic praxis.

Recommended or required reading


blender guru

blender secrets

Ian Hubert


Ducky 3D

CG Matter

Assessment methods and criteria

It is required to activelly participate at the lectures and to fulfil the final assignment.

Further information

No schedule has been prepared for this course

The subject is a part of the following study plans