New Media and 3D Graphic 4
Subject is not scheduled Not scheduled
|307ENMG4||ZK||2||2 hours (45 min) of instruction per week, 29 to 39 hours of self-study||English||summer|
Name of lecturer(s)
Learning outcomes of the course unit
Course is focused on presentation of basic and advanced workflows for creating 3D scenes, primarily in Blender software in addition with Substance Painter RizomUV and more. Course aims to basic understanding of presented workflows and interface of software. The goal of the course is an individual creation of 3D scene by own design or reference with chosen workflow or theirs combination.
Mode of study
active participation at the lectures
Prerequisites and co-requisites
Course introduces students to basics of 3D graphic in the field of creation of static and moving image. Aim of the course is to master basic and more advanced techniques for creating 3D scenes (3D models, materials, textures, animations, render) After the course students should be able to individually produce 3D graphic material for their own artistic praxis.
Recommended or required reading
blender guru https://www.youtube.com/c/BlenderGuruOfficial
blender secrets https://www.youtube.com/c/BlenderSecrets
Ian Hubert https://www.youtube.com/c/mrdodobird/videos
Ducky 3D https://www.youtube.com/channel/UCuNhGhbemBkdflZ1FGJ0lUQ
CG Matter https://www.youtube.com/c/CGMatter
Assessment methods and criteria
It is required to activelly participate at the lectures and to fulfil the final assignment.
No schedule has been prepared for this course
The subject is a part of the following study plans
- Photography EN - Master-1920 (required subject)