New Media and Multimedia 2
Code | Completion | Credits | Range | Language Instruction | Semester |
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307ENMU2 | exam | 2 | 2 exercise hours (45 min) of instruction per week, 29 to 39 hours of self-study | English | summer |
Subject guarantor
Name of lecturer(s)
Department
The subject provides Department of Photography
Contents
The course introduces candidates to the general fundamentals of 3D graphics in areas such as static and moving image creation and realtime simulation in the context of contemporary art. The aim of the course is to master the basic techniques for the preparation of 3D graphics (3D models, materials, textures, animation, rendering, programming). After completing the course, the candidate should be able to independently produce 3D graphic materials for their own work (image, video, 3D printing, simulation, virtual reality, etc.).
During the course, examples of contemporary art created through 3D editing programs are presented and the teaching is directed towards learning techniques that can be used to achieve similar results.
SCHEDULE
1 Introduction and presentation of contemporary art created using 3D editing tools.
2 The basics of the Blender interface.
3 Manipulation of 3D objects.
4 Import and export of downloadable models and sources where models can be downloaded.
5 Editing models.
6 Creating models.
7-8 Materials, textures, lights, and render settings.
9-10 Animation, preparing the model for 3D printing.
11-12 Scanning real objects and manipulating scans.
13, 14 Realization week - individual consultation
Learning outcomes
After completing the course, the candidate should be able to independently produce 3D graphic materials for their own creation (image, video, 3D printing, simulation, virtual reality, etc.)
Prerequisites and other requirements
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Literature
Required reading:
POKORNÝ, Pavel. Blender: learn 3D graphics. 2., updated. 2nd and expanded edition. 2: BEN - technická literatura, 2009. MANOVICH, Lev. The language of new media. Translation by Václav Janoščík. First Czech edition. Prague: Charles University, Karolinum Publishing House, 2018. New Media Studies. ISBN 978-80-246-2961-2.
Shanken, Edward A., ed. Art and electronic media. 1st pub. London: Phaidon Press, 2009. 304 p. Themes and movements. ISBN 978-0-7148-4782-5.
HARRISON, Charles, ed. And WOOD, Paul, ed. Art in theory, 1900-2000: an anthology of changing ideas. New ed. 1st pub. 2003. Malden: Blackwell, ©2003. xxvii, 1258 p. ISBN 0-631-22708-3.
VALENZA, Enrico. Blender cycles: materials and textures cookbook: over 40 practical recipes to create stunning materials and textures using the cycles rendering engine with blender. Third edition. Birmingham, England: Packt Publishing, 2015.
VEPAKOMMA, Mythravarun. Blender compositing and post processing: learn the techniques required to create believable and stunning visuals with Blender Compositor. Birmingham, England: Packt Publishing, 2014.
Recommended reading: https://www.blender.org/
https://blenderartists.org/ https://www.blendernation.com/ https://www.blendswap.com/ https://www.blenderguru.com/ https://www.creativeshrimp.com/ https://cgcookie.com/
GORIUNOVA, Olga. Art platforms and cultural production on the Internet. New York: Routledge, 2012. HANSEN, Mark B. N. Bodies in code: interfaces with digital media. New York: Routledge, 2006.
HERBIG, Art et. al. al. Beyond new media: discourse and critique in a polymediated age. Lanham, [Maryland]: Lexington Books, 2015.
DIXON, Steve. Digital performance: a history of new media in theater, dance, performance art, and installation. Cambridge, MA: MIT Press, 2007.
HARRISON, Charles, ed. and WOOD, Paul, ed. Art in theory, 1900-2000: an anthology of changing ideas. New ed. 1st pub. 2003. Malden: Blackwell, ©2003. xxvii, 1258 p. ISBN 0-631-22708-3.
Additional reading depending on individual student topics.
Evaluation methods and criteria
Emphasis is placed on attendance, active participation in class and completion of the final assignment.
Note
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Schedule for winter semester 2024/2025:
The schedule has not yet been prepared
Schedule for summer semester 2024/2025:
06:00–08:0008:00–10:0010:00–12:0012:00–14:0014:00–16:0016:00–18:0018:00–20:0020:00–22:0022:00–24:00
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Fri |
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Date | Day | Time | Tutor | Location | Notes | No. of paralel |
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Wed | 14:50–16:25 | Jakub TULINGER | PC Room No. 306 Tržiště 20, Praha 1 (vchod z Rektorátu AMU, Malostranské nám. 12) |
lecture parallel1 |
The subject is a part of the following study plans
- Photography EN - Master - 2022 (Required subjects)