3D Animation - Directing and Creation

Subject is not scheduled Not scheduled

Code Completion Credits Range Language Instruction Semester
309TD Z 2 28PS Czech summer

Subject guarantor

Name of lecturer(s)

Learning outcomes of the course unit

Introduction of Computer 3D animation technology, initiate students into the fundamental potential of Autodes Maya 3D software and learn to master the program so they may be able to create and move a simple figure.

Mode of study

Presentation of Autodesk Maya with practical examples and independent practical exercises under the guidence of the lecturer.

Prerequisites and co-requisites

General working knowledge of the computer

Receptive to new technological processes

Fundamental understanding of some 2D graphic editors (Adobe Photoshop, Corel Draw, etc..)

Knowledge of English

Course contents

This workship is devoted to mastering the fundamental technology of 3D computer animation. An introduction to the issues of 3D animation through contemporary examples. Explanation of generally applied practices in 3D animation creation. Terminology connected with the creation of 3D animation. Practical examples and exercises: modelling, texturing, rig. animation, rendering.

Recommended or required reading

Isaac V. Kerlow - The Art Of 3D Computer Animation and Effects

Derakhshani Dariush „ Maya “ 3D graphics guide


Assessment methods and criteria

Credit is awarded based on:


Because of the time requirements of the course some self-study and practical exercises must be completed in students' free time.

Further information

No schedule has been prepared for this course

The subject is a part of the following study plans