Study plan Game Design - Master – 1st year
Study programme:
Game Desing
Study type: Continuing Master's Programme
Course Name | WINTER SEMESTER | SUMMER SEMESTER | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
tutor | code | completion | ECTS | range | code | completion | ECTS | range | ||
Required main subjects | ||||||||||
Final Commission
|
312KZ | ZK | 1 | 12PS | ||||||
Minimal number of credits per semester | 0 | 1 | ||||||||
Required subjects | ||||||||||
Digital Game Histories | 312DGH | ZK | 2 | 2PT | ||||||
Workshop | 312DN1 | ZK | 4 | 4ST | 312DN2 | ZK | 4 | 4ST | ||
Game Prototype
|
312HP | ZK | 12 | 12CS | ||||||
Game Theory
|
312HT1 | ZK | 2 | 20PS+6SS | ||||||
Chapters from Game Design | 312KHD1 | Z | 3 | 20PS+4CS | 312KHD2 | Z | 3 | 24PS+4CS | ||
Middleware | 312MW1 | Z | 3 | 3ST | 312MW2 | Z | 3 | 3ST | ||
Game Studio Internship
|
312SHS | Z | 8 | 160P | Subject is not scheduled | |||||
Development of Computer Games
|
312VPH | ZK | 6 | 46PS+90CS | ||||||
The Basics of Programming | 312ZP | Z | 3 | 12SS+24CS | ||||||
Minimal number of credits per semester | 15 | 30 | ||||||||
Required subjects with the possibility of repeat registration | ||||||||||
English for Students of Film | 702FAOU3 | ZK | 3 | 2ST | 702FAOU4 | ZK | 3 | 2ST | ||
Minimal number of credits per semester | 3 | 3 | ||||||||
Required elective subjects | ||||||||||
MULTIMEDIA CREATION_KHD | In this group you have to obtain throughout your study at least 8 credits | |||||||||
SOCIAL AND CULTURAL CONTEXTS OF GAMES_KHD | In this group you have to obtain throughout your study at least 6 credits | |||||||||
HISTORY AND THEORY OF ART, SOCIAL SCIENCES_KHD | In this group you have to obtain throughout your study at least 4 credits | |||||||||
Minimal number of credits per semester | 0 | 0 | ||||||||
Elective subjects | ||||||||||
FOREIGN LANGUAGES FAMU - OPTIONAL | ||||||||||
PHYSICAL EDUCATION FAMU - OPTIONAL | ||||||||||
OPTIONAL SUBJECTS | ||||||||||
MODULES FAMU | ||||||||||
Minimal number of credits per semester | 0 | 0 | ||||||||
Total number of set credits | 18 | 34 | ||||||||
Recommended number of credits per semester that should be obtained from optional and compulsory-optional subjects | 12 | -4 | ||||||||
Total recommended number of credits per semester | 30 | 30 |
Subjects of profiling base
Subject | Type | During final examination the following will be evaluated |
---|---|---|
Final Commission (312KZ) | PS | Graduate performance |
Animation and Graphics in Computer Games 1 (312AGPH1) | PS | Multimedia Creation (S312MMT) |
Animation and Graphics in Computer Games 2 (312AGPH2) | PS | |
Basics of Interactive Sound Creation 1 (312ZIZT1) | PS | |
Basics of Interactive Sound Creation 2 (312ZIZT2) | PS | |
Game Scriptwriting 1 (312HS1) | PS | |
Game Scriptwriting 2 (312HS2) | PS | |
Chapters from Game Design 1 (312KHD1) | PS | Game Design (S312MHD) |
Chapters from Game Design 2 (312KHD2) | PS | |
Workshop 1 (312DN1) | PS | |
Workshop 2 (312DN2) | PS | |
Workshop 3 (312DN3) | PS | |
Workshop 4 (312DN4) | PS | |
Digital Game Histories (312DGH) | BS | Game History and Theory (S312MHHT) |
Game Theory 1 (312HT1) | BS | |
Game Theory 2 (312HT2) | BS |