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Study plan Game Design - Master

Study type: Continuing Master's Programme
Study plan: overall | 1st year | 2nd year | simplified
Code Course Name 1st year 2nd year ECTS
WS SS WS SS
Required main subjects
312KZ Final Commission
ZK-1-12PS
1
Minimal number of credits 1
Required subjects
312AH Graduate Game
ZK-19-12CS
19
312DGH Digital Game Histories
ZK-2-2PT
2
312DN* Workshop
ZK-4-4ST
ZK-4-4ST
ZK-4-4ST
ZK-4-4ST
16
312HP Game Prototype
ZK-12-12CS
12
312HT* Game Theory
ZK-2-20PS+6SS
ZK-2-18PS+6SS
4
312KHD* Chapters from Game Design
Z-3-20PS+4CS
Z-3-24PS+4CS
6
312MW* Middleware
Z-3-3ST
Z-3-3ST
Z-3-3ST
9
312SAPH Computer Game Analysis Seminar
ZK-2-2ST
2
312SHS Game Studio Internship
Z-8-160P
Z-8-160P
Z-8-160P
8
312VPH Development of Computer Games
ZK-6-46PS+90CS
6
312ZP The Basics of Programming
Z-3-12SS+24CS
3
Minimal number of credits 87
Required subjects with the possibility of repeat registration
702FAOU* English for Students of Film
ZK-3-2ST
ZK-3-2ST
6
Minimal number of credits 6
Required elective subjects
312PVAM MULTIMEDIA CREATION_KHD In this group you have to obtain at least 8 credits
8
312PVB1 SOCIAL AND CULTURAL CONTEXTS OF GAMES_KHD In this group you have to obtain at least 6 credits
6
312PVB2 HISTORY AND THEORY OF ART, SOCIAL SCIENCES_KHD In this group you have to obtain at least 4 credits
4
Minimal number of credits 18
Elective subjects
702CJV_2020 FOREIGN LANGUAGES FAMU - OPTIONAL
0
703TFV_2020 PHYSICAL EDUCATION FAMU - OPTIONAL
0
300VPZ_2020 OPTIONAL SUBJECTS
0
300MOD_2020 MODULES FAMU
0
312MOD MODULES KHD
0
Minimal number of credits 0
Total number of set credits 112
Number of credits that have to be obtained from optional subjects 8
Total number of credits 120

In addition you can enroll the following optional subjects:
List of faculty optional subjects
School Elective Courses

You can enroll the following courses during semester:
List of unscheduled subjects and modules

Subjects of profiling base

Subject Type During final examination the following will be evaluated
Final Commission (312KZ) PS Graduate performance
Animation and Graphics in Computer Games 1 (312AGPH1) PS Multimedia Creation (S312MMT)
Animation and Graphics in Computer Games 2 (312AGPH2) PS
Basics of Interactive Sound Creation 1 (312ZIZT1) PS
Basics of Interactive Sound Creation 2 (312ZIZT2) PS
Game Scriptwriting 1 (312HS1) PS
Game Scriptwriting 2 (312HS2) PS
Chapters from Game Design 1 (312KHD1) PS Game Design (S312MHD)
Chapters from Game Design 2 (312KHD2) PS
Workshop 1 (312DN1) PS
Workshop 2 (312DN2) PS
Workshop 3 (312DN3) PS
Workshop 4 (312DN4) PS
Digital Game Histories (312DGH) BS Game History and Theory (S312MHHT)
Game Theory 1 (312HT1) BS
Game Theory 2 (312HT2) BS