New digital ways of distribution of audiovisual projects

Subject is not scheduled Not scheduled

Code Completion Credits Range Language Instruction Semester
305MNDD2 credit 2 English, Czech summer

Subject guarantor

Name of lecturer(s)

Department

The subject provides Department of Producing

Contents

Introduction to New Digital Opportunities for Creation and Distribution of Audiovisual Projects – AI, Film3, Metaverse. The course includes a workshop on creating your own cinema in the metaverse – example www.voxels.com/s/weiser (students will create a cinema and have it online).

1.AI - Explanation of the term, categorization, the importance of correct prompt formulation, practical examples of programs and their outcomes, with student engagement.

2.Film3 and the US Film Market - Definition, introduction to global figures and existing Film3 projects, trends in the US film industry.

3.Metaverse - Explanation, list of platforms, focus on metaverse suitable for audiovisual presentation.

4.Practical Workshop - Creation of a personal virtual cinema (for each student or groups) + a online screening in the metaverse.

Learning outcomes

The course aims to introduce students to the latest technologies in AI-assisted creation, virtual distribution, and new trends in the American film industry. By completing this course, students will gain basic knowledge and understanding of the topic. Additionally, they will practically create their own cinema in the metaverse, providing an opportunity to showcase their own work.

Prerequisites and other requirements

Basic computer literacy. Considering the creation of cinema, it is advisable for the student to have already completed an AV exercise or other work that will be shown in the metaverse cinema. We will use Discord app

Literature

will be published 30 April 2024 / Murphy P., : „AI in the Movies”, 2024, Edinburgh University Press, ISBN 9781474448581, 1474448585 , 216 pages

Tricart C. :„Virtual Reality Filmmaking: Techniques & Best Practices for VR Filmmakers“, 2017, Taylor & Francis, ISBN 9781315280394, 1315280396, 190 pages

Hacki C., Lueth D., Bartolo T.: „Navigating the Metaverse: A Guide to Limitless Possibilities in a Web 3.0 World“, 2022, John Willey & Sons publishing, ISBN 1119898994, 9781119898993, 272 pages

Evans L., Frith J., Saker M.: “From Microverse to Metaverse: Modeling the Future through Today’s Virtual Worlds”, 2022, Emerald Group Publishing, ISBN 1804550213, 9781804550212, 152 pages

Rosa N., “Understanding the Metaverse: A Business and Ethical Guide”, 2022, John Willey & Sons publishing, ISBN 111991180X, 9781119911807, 240 pages

Rijmenam M. Van, “Step into the Metaverse: How the Immersive Internet Will Unlock a Trillion-Dollar Social Economy”, 2022, John Willey & Sons publishing, ISBN 1119887577, 9781119887577, 256 pages

Terry Q.H., Keeney S., „The Metaverse Handbook: Innovating for the Internet's Next Tectonic Shift“, 2022, John Willey & Sons publishing, ISBN 111989252X, 9781119892526, 192 pages

Griffin C., „Metaverse: 7 BOOKS IN 1 - The Visionary Guide for Beginners to Discover and Invest in Virtual Lands, Blockchain Gaming, Digital art of NFTs and the Fascinating technologies of VR, AR and AI“, 2022, Clark Griffin Publishing, 264 pages

Evaluation methods and criteria

Test of acquired knowledge + evaluation of the created cinema

Note

Curriculum vitae of the lecturer:

Kristina Weiserova aka 113kw – audiovisual and 3d artist, filmmaker, metaverse architect, event organizer, journalist, studied Palacky University – film & theater history, https://www.imdb.com/name/nm6663704

Further information

No schedule has been prepared for this course

The subject is a part of the following study plans